The game modes

Why 8 game modes?

Every classroom is different. Some students thrive on competition; others shut down. splycr gives you 8 ways to run the same content, so you can match the game to your class instead of the other way round.

Boss Battle

Co-operative, rewards accuracy

The entire class works together to defeat a boss. Every correct answer deals damage. Every wrong answer heals the boss. The boss mutates and gets stronger over time, so sustained accuracy is the only path to victory.

Why it works

Boss Battle rewards consistent accuracy over speed. Students who normally struggle with timed quizzes can still contribute meaningfully because every correct answer counts. The shared goal creates genuine classroom energy — students cheer for each other instead of competing against each other.

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Racer

Solo or in teams

Students race to the finish line by answering questions correctly. Play solo or in teams. Each correct answer advances your position. First to cross the line wins.

Why it works

Racer is built for teamwork. In team mode, every member's correct answers push the team forward. Stronger students naturally help weaker ones — not by giving answers, but by creating momentum. It makes revision feel like a game, not a test.

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Kaboom

Pass the bomb, levels the playing field

A bomb passes between players. Answer correctly to pass it on. Answer wrong and the fuse keeps ticking. When the fuse runs out, whoever is holding the bomb loses points, shared out among everyone else. Most points after the last explosion wins.

Why it works

Kaboom levels the playing field. A student who knows every answer can still get unlucky with timing. A student who struggles can survive by answering one question at the right moment. The tension of the ticking fuse keeps everyone engaged — even students who usually check out during revision.

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Sabotage

Strategy and random power-ups

Like Kaboom, but with a twist. Correct answers earn coins that buy power-up cards: freeze opponents, steal their points, swap scores, or shield yourself. Strategy matters as much as knowledge.

Why it works

Sabotage is designed for classrooms with mixed ability levels. Randomised power-ups mean a student trailing in last place can freeze the leader and steal points. It rewards strategic thinking alongside subject knowledge — students who might not top a traditional test can win here.

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Throne

One student against the class

One student sits on the Throne. The entire class tries to dethrone them. The throne holder must answer correctly to block incoming damage. Challengers deal damage with every correct answer. Can the champion survive?

Why it works

Throne creates a genuine spectacle. Nominate your top student and watch the class unite to take them down. Or let a quieter student volunteer and surprise everyone. It turns revision into an event — the kind of lesson students talk about afterwards.

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Splycr

The house mode: stack the multiplier

The house mode. Timed multiple-choice, Kahoot-style — but a consecutive streak stacks a score multiplier up to 3×. One wrong answer drops you back to 1×. Consistency beats speed.

Why it works

Splycr is the safe default — the mode a teacher grabs when they want pure formative assessment without a theme. The streak multiplier rewards sustained accuracy over reckless speed, which shifts the classroom psychology away from 'fastest wins' and toward 'don't break the chain'.

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Cryo

Arena: answer to reload

Students roam a frozen arena, throwing frost charges at each other. Out of ammo? Answer a question to reload. Most knockouts in 5 minutes wins. Gimkit-style async Q&A powers a live PvP game layer.

Why it works

Cryo separates the quiz layer from the game layer — students who answer faster get more ammo, but positioning and timing in the arena matter just as much. Struggling students can hide and slow-burn; strong students become high-value targets the whole class wants to knock out. It flattens the leaderboard dynamic and keeps everyone engaged even off a hot answering streak.

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Outbreak

3D arena: answer to recover

A first-person 3D arena on laptops. Students pick a blocky anime character and a weapon, Zombio's goo blaster, bouncy balls, water bombs, bubbles or confetti, with a sword one key away. Then they infect each other while zombies and spiders keep coming for everyone. Anyone who is infected or bitten three times answers a question from your card set to get back in, somewhere clear of whatever got them. A classmate is worth 3 points and a zombie 1. Shared crates pay out for a right answer, five infections means answering one before the next, and now and then a boss walks in and the whole arena has to work together. Above ten players the class splits into parallel arenas on one scoreboard.

Why it works

Outbreak makes the question the way back into the game rather than a toll on the way in. Nobody is ever knocked out for long and nobody can coast: the fastest player is forced to answer at five infections, the zombies give a student who struggles to hit a moving classmate another way up the table, and a boss turns the room co-operative for a minute. It is the most game-like mode splycr has, so it suits a class that has earned it — and because it is mouse-and-keyboard 3D, it needs laptops, not phones.

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AI-powered questions

Generate good multiple-choice questions for your course in seconds, instead of spending hours writing quizzes from scratch.

Curricula
IB SL and HL, AP, GCSE, A-Level, general
Subjects
Biology, Chemistry, Physics, Maths, History, Psychology, Economics, Geography and more
Languages
English, French, Spanish and German, mixed freely (IB Biology in French, say)
Answer length
Standard multiple choice, or extended answers of up to eight words for deeper assessment

Beyond the game

splycr isn't only a quiz game. Every set you write or generate can be exported and used outside it.

  • Download as PDF

    Export any set as a formatted multiple-choice test paper. Print it for a class test, a revision sheet or homework.

  • Download as CSV

    Get your questions as a spreadsheet. Import them into other tools, share them with colleagues, or use them for data analysis.

  • Upload a CSV

    Already have questions? Upload a CSV file to make a set straight away. One row per question, with columns for Question, Option A, Option B, Option C, Option D and Answer (A, B, C or D).

  • Extended answers

    Turn on extended answers when generating questions to get answers up to eight words long, for assessments that test understanding beyond simple recall.

Ready to try it?